Review of
G. I. Zombie 3,
DC Comics
Five out of five stars
Minor crime investigation becomes a major disaster
There is a
major gunrunning operation in and around Sutterville, Tennessee and federal
officials are investigating. Unknown to them, they are far more well-entrenched
and funded than the usual such groups. In retaliation for the investigation,
the criminal group launches a missile that strikes an animal hospital. It
contains an extremely deadly bioweapon that turns all creatures that encounter
it into mindless zombies. This includes snakes, dogs, cats and humans. To make
matters even worse, once another creature is bitten, it is also turned into a
zombie and that is independent of species. Therefore, the unleashing of the
weapon is an act of apocalyptic annihilation.
The government
has a man on the scene that is invulnerable to the zombie influence and is in
contact with the federal officials, including the army commanders. He is able
to meet the mayor and learn the basic layout of connections the town has with
the rest of the country. Given his information, the federal forces are
preparing to mount a quarantine and counterattack.
I am generally
of the opinion that there has been far too much emphasis on the zombie in
recent literature. While some of it is quite good, in too many cases it is
simply bandwagon minimal quality storytelling. Not so with this one, there are
clearly powerful forces driving the world to destruction. Certainly, far more
than simple small-town and rural gunrunners.
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